PORTFOLIO // RÉSUMÉ
TYLER VAUGHN
3D ARTIST · DESIGNER · GAME DEVELOPER · MAKER · LINUX
3D artist, designer, and maker with 14+ years turning ideas into physical parts and working software. Tyler designs hardware and enclosures, models everything in Blender and Plasticity, and prints and fits it to tight tolerances - then builds games and software on the side. A dedicated Linux user who thrives in a self-directed workflow. At BrenduhNet he owns hardware design, software design, 3D modeling, and the overall design direction that ties the ecosystem together.
14+
YEARS DESIGNING
CAD
BLENDER · PLASTICITY
GAME
DEVELOPER
LINUX
DAILY DRIVER
01 // EXPERTISE
Core Competencies
3D DESIGN & CAD
Blender · Plasticity
Modeling & sculpting
3D printing
Print-ready parts
Modeling & sculpting
3D printing
Print-ready parts
HARDWARE DESIGN
Enclosure & form factor
Component fit & alignment
Board & module layout
Design for manufacture
Component fit & alignment
Board & module layout
Design for manufacture
SOFTWARE & GAMES
Game development
Software design
App & firmware logic
UX & interface flow
Software design
App & firmware logic
UX & interface flow
FABRICATION & ASSEMBLY
Precision fitting
Hand & power tools
Tight-tolerance work
Quality inspection
Hand & power tools
Tight-tolerance work
Quality inspection
DESIGN DIRECTION
Visual & brand direction
Product aesthetics
Consistency across the line
Look & feel
Product aesthetics
Consistency across the line
Look & feel
TECHNICAL DOCS
Engineering drawings
Schematics
Bill of materials (BOM)
Work orders & KPIs
Schematics
Bill of materials (BOM)
Work orders & KPIs
SYSTEMS & LINUX
Avid Linux user
Self-directed workflow
Tooling & automation
Quick to learn new processes
Self-directed workflow
Tooling & automation
Quick to learn new processes
SAFETY & QUALITY
PPE adherence
Discrepancy flagging
50+ lb capable
Production documentation
Discrepancy flagging
50+ lb capable
Production documentation
02 // CAREER
Professional Timeline
2010 - NOW
Self-Employed
Freelance 3D Designer & Technical Assembler — Porterville, CA
Designing and assembling custom mechanical components and enclosures using CAD and 3D printing, applying precision fitting and alignment throughout.
- Design and build custom parts and enclosures in Blender and Plasticity, then 3D print and fit to tight tolerances
- Interpret client specs, technical sketches, and design documents to plan and execute assembly - mirroring industrial BOM and drawing workflows
- Build parts for automotive and electronics clients, including an integrated wireless charger for a 2008 BMW 328i wagon and a mirror mount for a 1988 Toyota pickup
- Operate and maintain hand tools, power tools, and assembly equipment; inspect for defects and report discrepancies before delivery
- Track project KPIs and production metrics to evaluate output quality and efficiency
2019 - 2020
Internal Revenue Service
Customer Service Representative — Fresno, CA
Responded to taxpayer inquiries, interpreted regulations, and documented case resolutions - demonstrating accuracy and clear communication in a regulated compliance environment.
03 // SELECTED WORK
Design & Build Projects
AUTOMOTIVE · INTEGRATION
Wireless Phone Charger
2008 BMW 328i Wagon (E91)
Custom-designed and assembled a seamlessly integrated charging accessory, requiring precise measurement, component alignment, and fitment within tight tolerances.
REVERSE ENGINEERING
Rearview Mirror Mount Plate
1988 Toyota Pickup
Reverse-engineered the original hardware specs and 3D-printed a dimensionally accurate replacement mount plate to restore factory fit.
ELECTRONICS · ENCLOSURE
Custom LCD Enclosure
Client Project
Designed and built an enclosure to house an LCD panel and associated electronics per client spec, ensuring proper component fit and protection.
04 // CREDENTIALS
Education & Recognition
High School Diploma
Monache High School, Porterville, CA · 2015
Trustworthiness Award
Eagle Mountain Casino
Honorable Mention
Slick Rock Film Festival
05 // CONNECT